A nameless SRPG I guess.
The palette isn't too bad actually, only the light green was a bit tricky to use.
I would like to play this game.
Loooks soo cool
so so so sick
Very cool! The unconventional angel works really well, and I'm always a fan of tactical combat.
It always blows my mind how experienced artists pick their colors, for example the grass is green/blue but still looks like grass.
I agree about the perspective being super cool as well.
Yeah, this perspective was interesting to work with.
Although I can see why many games would rather go for the conventional ISO angle. Since you can't really mirror any graphics, you'll need to have 4 unique angles for each character, object, effect ect.
I was thinking the exact same thing as ptoing, this angle looks so fresh and natural compared to standard iso! This piece leaves me mostly speechless
I was hoping you'd participate in this one. Fantastic readability, great use of colors and interesting perspective that I wish was used more often.
Amazing, I love all the little animations!
Great work as always, I am glad you joined!
King of the mockup challenges! Love the use of the green.
Very well done, and nice choice of projection. Much prefer this over standard iso.
Well I put the light green in case someone wants to draw ooze or sewer liquid or a weird lightsource but you apparently made another use of it, gives a mossy / luminous effect to the surroundings which looks awesome!