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Pixel Art Details


Title: SkeleHarp
Pixel Artist: iLKke  (Level 9 Nidan :: 31641 points)
Posted: 2/26/2007 11:32
Palette: 32 colors
Statistics:  78 comments    222 faves    0 avatars

It's a... skeletal harp-creature in a trenchcoat.
I believe the theme hasn't been overused so far :D
Style similar to dragonplane.
I would do some parts different today, especially the teeth, but I'll leave it as it is, and concentrate on new stuff.


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syedahumna56 (Level 2 CGA) @ 6/4/2022 08:18


theartistjulian (Level 5 Captain) @ 4/29/2020 22:31

so much detail 

Happleerrom (Level 2 Flatfoot) @ 1/28/2020 04:07

So many depth expressed with  a so little palette, impressive.

railslave (Level 2 Tulip) @ 10/14/2018 04:40

Art !

Aniki (Level 1 Rookie) @ 7/17/2016 16:00

Man this is o beautifull..

iLKke (Level 9 Nidan) @ 12/31/2015 22:06

@cynips: thanks man. glad you enjoy

Cynips (Level 4 Deputy) @ 12/27/2015 02:08

EDIT: Deleted message. Duplicate due to PJ server issue...


Cynips (Level 4 Deputy) @ 12/27/2015 02:06

Mate, I've just discovered your works and they're sooo amazing!! I'm not going to comment on everyone of them because it would be too long so I comment on this one which is one of my favorite. 

Your pieces are mind blowing, I love them so much! So awesome that I'm speechless... I just wanted to say keep up the wonderful work! And thanks, because they're very inspiring and memorable. :)

EvilEagles (Level 5 Detective) @ 3/16/2013 04:29

 Consider my mind blown. Fantastic job done there sir.

Nicol3 (Level 1 Depressed) @ 1/10/2012 14:19


(15 characters.)

-noOb- (Level 1 Private) @ 8/16/2011 04:33

Piece of art. Looks like an band album cover.

TheoVision (Level 8 Regional Boss) @ 2/6/2011 05:14

Bankrobber (Level 1 Gangster) @ 12/27/2010 13:00

 Oh my god

pfreak (Level 1 Rookie) @ 12/23/2010 05:12

art has not really rules ...

pfreak (Level 1 Rookie) @ 12/23/2010 05:07

 you have a great style. genius work, keep it on! 

NonPlusUltra (Level 2 Kukyu) @ 12/10/2010 16:20

like a crystal dream

dumbo (Level 4 Mercenary) @ 9/30/2010 08:38

Pixel art or not. I love this as an art piece alone. Very well done! Can't believe I'd never seen this before today.

Taki (Level 3 Hatchikyu) @ 7/21/2010 14:40


Robinhood (Level 9 Boss) @ 3/30/2010 08:24

What RPG_Boy and onek said.

onek (Level 6 Hitman) @ 3/29/2010 04:29

wow! how come ive never seen this before! simply stunning! 

RPG_Boy (Level 5 Captain) @ 2/27/2010 18:14

 no trophy?!?!

Kudohazama (Level 5 Rokkyu) @ 12/29/2009 19:48

That's creepy but beautiful!

vampireslug (Level 5 Detective) @ 3/11/2009 02:49

Un-freaking-real, truly an amazing piece - I'd love to see this as an 18"x24" print.

smk (Level 6 Hitman) @ 3/8/2009 17:47

This, sir, is excellent!

Conzeit (Level 1 Rookie) @ 2/13/2009 13:23
it's like a radiography coming alive, I DO think this is fucking original. The pixels show (looks like you might have used some form of lighten/darken) but I wouldnt fucking care what you did it with anyway, really unimportant in the light of what you achieved

jinz91 (Level 2 Dealer) @ 11/28/2008 19:41
This is made from PIXELS? Unbelievable... o_O

CobaltHex (Level 3 Chupacabra) @ 11/17/2008 18:21
holy crap

monimonimon (Level 1 Intern) @ 6/15/2008 10:09
my heart stop for a moment 

Godslayer (Level 2 Corporal) @ 5/26/2008 18:51

Just heavenly.

japez (Level 1 Depressed) @ 5/15/2008 03:09
Amazing, Nothing like it.

Nora (Level 1 Depressed) @ 4/16/2008 10:01
Noh shit man, this is amazing.

neota (Level 8 Shodan) @ 9/15/2007 04:12
The harp reads well; I find that most of the rest of the picture doesn't. I can make out a pocket and uh.. .75 + .33 + .25 of a skull, and can make out the neck clearly; Overall the vagueness does not seem strategic, employed for any particular effect, though.

AndyOaks: Please avoid confusing the issue: Antialiasing is the smoothing process applied to counteract the stair-step appearance of aliased shapes. Over-aliasing would be modifying the picture to look even more chunky :)

"Addtionally, any brush tools must only ever be round or square in shape."

'Brushes should only be convex' might be a simpler criteria. I assume your rule is designed to avoid the occurrence of 'incidental' noise with oddly-shaped brushes.

dakael (Level 5 Killer Klown) @ 9/3/2007 13:34
Wonderful piece of pixelart! Great one!

acky boogle (Level 1 Depressed) @ 7/17/2007 10:20
wow that would of taken me years...   literaly

llyd (Level 1 Depressed) @ 5/30/2007 02:13
fav and 5/5 simply wonderful

AndyOaks (Level 1 Rookie) @ 4/4/2007 04:26
Blurring is one of those techniques that, I find, is all too easy to achieve if I fall into the trap of over aliasing.
On my Sarah Brightman piece I purposely over-aliased areas to create a blurred effect and sense of depth.

Helm (Level 5 Detective) @ 3/27/2007 22:16
I don't see any blur in your pieces.

Lawrence (Level 10 Operative) @ 3/27/2007 11:27
Helm, you said you've never seen anyone creating blur pixel by pixel, but you have, I've applied this to many pieces in my gallery including the Pixelator entry you judged. ;p

Anyway, I love this very much, it's quite an inspiration! The intricate crispness compliments the calm solitary feel and I think it's great.

AndyOaks (Level 1 Rookie) @ 3/5/2007 03:03
BTW, I love this piece. It's shows great skill and some of the best results I`ve seen using range.

AndyOaks (Level 1 Rookie) @ 3/5/2007 03:02
Good points there. I think it's fine to duplicate or move parts of an image as long as those parts were drawn by the artist using the pixel art rules.

iLKke (Level 9 Nidan) @ 3/5/2007 02:15
Sounds good. Hmmmm. Guess range and dither are out then.
But what about picking a piece of your own image as a brush in order to move it 2 pixels to the left, for example? Or picking brushes to 'tile-out' a scene? Or to make a face symmetrical? You gotta be allowed to do that kinda stuff.
Seems that no single definition can handle the problem. If ppl are set to define the 'rules' in detail, maybe there should be a list of allowed tools, or better yet, a list of forbidden ones.

AndyOaks (Level 1 Rookie) @ 3/5/2007 01:42
I`ve talked at length with Helm about this and it's a pretty tricky area as there are different personal opinions regarding what is and isn't pixel art.

To clarify , in my own head, what qualifies as pixel art I came up with my own rule in which I work by - see below;

The tools used must only ever place down a single given index colour from a palette of no more than 256 colours. Addtionally, any brush tools must only ever be round or square in shape.

spiv (Level 4 Button Man) @ 3/4/2007 10:10
no comment - 6/6

AndyOaks (Level 1 Rookie) @ 3/2/2007 01:06
Eerie and brilliantly executed. Good work.

cerealkiller54 (Level 6 Made) @ 2/27/2007 15:55
Awesomely Creepy!

sausage (Level 5 Sniper) @ 2/27/2007 09:14
OH MY GOD!!!!            

iLKke (Level 9 Nidan) @ 2/27/2007 07:25
Hey I'm totally okay with that. And of course I was kidding about the dithering, hence the smiley. I just wanted to point out how it's sometimes makes no sense in arguing about things that are merely a matter of opinion.
As for the blurry parts, if you take a look at the WIP you'll see that the images started as a noisy mess. It was a matter of sharpening and defining the image by hand. The blurry parts are just the parts that I thought are in no need of redefining.It proved to be a good technique when you don't know in advance exactly what you want to draw, but turned out to be a very tedious method of pixelling in the end, so fear not, I will not be implementing this technique in the future, and I hope this will do away with all the controversy.
My aim is to be a part of this great community, not to challenge it's values.

Helm (Level 5 Detective) @ 2/27/2007 06:37
There's just many places where there's many shades that are close which do not look as if layed down by hand. If you say you don't use dirty tools, cool. I've never seen anyone that works pixel by pixel create blur though, and blur is what you have in places. But I'm more interested in letting people know what Dpaint/Brilliance/ProMotion can do that they usually cannot with their mspaints and graphic gales so they're not confused as to how some effects are done, not argue with you specifically.

I've had similar discussions many, many times, with a lot of people.

Your range mode is just what promotion does with lighten/darken. If used carefully, the computer doesn't do any automatic work itself, I agree.

About dithering, if you're talking about a dither gradient in some piece of mine, I see no point to do it by hand. I know what I want to see on my screen, and I know exactly what tool to use it to get it on there, the computer doesn't make my choices, like it would if I used a 3-4 pixel radius soft-brush or smudge or something. Dithering generally isn't considered dirty at all, and I make 99% of the ditherings by using standard 50% mode then adding or substracting from it as I see fit.  But even if I did Indexpaint something, I wouldn't be ashamed of it. I'd just let people know - as I always do - what sort of tools I used to make my art.

iLKke (Level 9 Nidan) @ 2/27/2007 05:29
Helm, that's exactly my point!
Actually none of the 'dirty' tools you describe are used. Not even darken or brighten or transparency. What I DID use is RANGE mode, which translates the pixels color to the next or previous color in gradient that you defined. In this case, the whole palette is the gradient. So you click left mouse button to get the next (say, brighter) color, and click right mouse button to get previous (darker) color. Nothing is decided by computer and the same workflow can be achieved using "[" and "]" keys to scroll to next/previous color in the palette and then clicking to place the pixel. The first method is twice faster but nothing is decided by computer. I picked the exact color for every single pixel.
I have no problem with people who think this is unorthodox, but I just want to make it clear that although my method was unusual, I used the usual tools.
At no point was it my intention to deceive anyone that I made this, say, using MSPaint. I am more than happy to share my experience with others and I hope it can help people focus more on the art itself than on wrestling the program's interface.

By the way, Helm, I see that you use automatic dither mode in ProMotion. Guess the computer decides your pixels, after all? ;D

exocet (Level 6 Major) @ 2/27/2007 05:23
Wow, that's amazing. The style is really original and there's a great sense of depth and shape. Ilke might have used some tools offered by any decent pixel program (Dpaint, Grafx2, Promotion...) but that MS Paint lack, though I'm not even sure about that, as it might have been all placed by hand. I'd consider anyting produced by Dpaint and like being pixel art, though I can understand Pixeljoint may have another definition in mind. Great stuff anyway!

mikl3 (Level 7 Sheriff) @ 2/27/2007 05:20
I can't discribe my feelings.
Sorry, by I can give you only 7\7 points.

Helm (Level 5 Detective) @ 2/27/2007 03:55
This has a lot of pixel art detail of course, but things have changed since the Amiga scene. Nowdays 'pixel art' at least in my -and most of Pixelation's- opinion, is stuff where every single pixel has been attended to manually. What you're doing we nowdays classify as Index Painting.

Which is what it says. indexed palette, but cg painting. The 'dirty' tools are blurs, darken and brighten, smudge, soften, blend and such. When you let the computer make the choices, it's index painting.

Which doesn't mean it's not good, I rather like this, but it has to be appreciated for what it is.

Jason_c_o (Level 1 Depressed) @ 2/27/2007 02:36
Jesus, this work is amazing. Get over how he did it and appreciate it!
(Sorry for the breach in internet etiquette, all caps, ouch....)

ZZZkodi (Level 7 Mass Murderer) @ 2/26/2007 22:58

Beautiful style.

Fool (Level 6 SWAT) @ 2/26/2007 18:12
I'll leave definitioms to purist's, I like it the way it is.=)

Josiah (Level 2 Flatfoot) @ 2/26/2007 17:44

it looks great though

surt (Level 11 Godfather) @ 2/26/2007 17:11
The Firefox spell checker didn't have a problem with it

ptoing (Level 7 Cuttlefish) @ 2/26/2007 16:44
Surt, there is no such word as "scening". And demoscene pixelstuff HAS quite an amount of pixelwork involved. But just as much indexpainting in most cases.

surt (Level 11 Godfather) @ 2/26/2007 16:39
Great stuff for scening but scene != pixel.
Scene is low-colour low-res cging (compared to cg not pixel).

ptoing (Level 7 Cuttlefish) @ 2/26/2007 16:18
Brighten, darken paintmodes by any chance? Dpaint I reckon.

ptoing (Level 7 Cuttlefish) @ 2/26/2007 15:33
Not 100% pixelling, but enough for my liking. Some clever use of indexpainting in the beginning.
I have to say I like this one.

iLKke (Level 9 Nidan) @ 2/26/2007 15:33
Everything can be done in MSPaint, only it takes much longer. The only tool I used on these images that PC pixelling programs don't have is 'contour fill' which is like a lasso and paintbucket rolled in one. I've uploaded the WIPs, so see for yourselves.

Evil-Ville (Level 1 Thug) @ 2/26/2007 15:29
skeddles: You know that by your logic everything is pixel art?

skeddles (Level 11 Sphinx) @ 2/26/2007 15:24
as cool as this is, its hard to beleive its 100% pixel

in my opinion, if it cant be done in MSpaint, then it cant be pixel art.

Adarias (Level 11 Bonsai) @ 2/26/2007 15:04
the quality of blening in this is such a vast improvememtn over the quality your other work displays.  I like demoscene, and i like automatic smoothing and blending, but this really is not the place for the latter.

Opacus (Level 7 Ichikyu) @ 2/26/2007 15:03
All Helm's pieces (Nearly all) are either 16 or 32 colours, never heard you complain about those.

Evil-Ville (Level 1 Thug) @ 2/26/2007 14:58
jalonso: Your point being? You can't tell anything by some sort of magical "even" colour counts.

jalonso (Level 11 Godfather) @ 2/26/2007 14:49
exactly 32 colors...hmmm

BruceJuice (Level 4 Mercenary) @ 2/26/2007 14:30
DPaint is a nice program. After you mentioned it, I went and found a Trial version of the program. It would definitly be a great tool for pixeling. Dpaint and Brilliant 2 both have some gradiant and AA features that I noticed. So that could be cause for the many different colors.

Regardless of what these people say, you used the tools you had well.

born (Level 1 Rookie) @ 2/26/2007 14:19
its cool but i  wonder just one thing - why the technical level of his mockup=////x100//= level of those works? im waiting for WIP's

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