Weekly Pixel Art Challenge : Character Selection Menu

Challenge News

The Character Selection Menu pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:

RPG Tetris - Weekly Challenge by DoMINo
Lt.Qrajber by pain
Agent BlackOlive by jamon

Thanks so much to all who took the time to vote and participate in the challenge! Check out the Character Selection Menu forum thread for more information.
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Posted by sedgemonkey @ 5/14/2007 00:01  |    0
This week's challenge is brought to us by weekly challenge winner kakikukeko. Mockup a character selection menu of a game of your own. It can be any kind of game, puzzle game, beat them all, platform or whatever..

  • You have to show (at least) one character and its name.
  • The character select must be a living character -- not a ship or other type of vehicle.
  • Size MUST BE 240x160 (can't be vertical) .. you can work half rez if you want (or mix some full rez/ half rez element), but your final picture must be 240*160.
  • Up to 64 colors
Here are a few examples, from the  simplistic look of sonic or metal slug (sorry gba version ^^) to the hardcore SFA3 ....  don't stick to those, there are so many other kind of menus...  good luck!

The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.
Posted by sedgemonkey @ 4/30/2007 00:13  |    17

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