Weekly Pixel Art Challenge : Game Diet

Challenge News

The Game Diet pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:

Thanks so much to all who took the time to vote and participate in the challenge! Check out the Game Diet forum thread for more information.
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Posted by gawrone @ 3/13/2023 00:50  |    0

This week we are making 4 items for a game, where the protagonist has a very specific diet. You need to make four 32x32px item spritess which make a coherent set, and consist:

1) An item that heals 10% of health.

2) An item that heals 50% of health.

3) An item that fully restores all players health.

4) A poisonous item. Something that can empoison, hurt, kill, or disgust the player, and take some or all of their health. An oposite of the diet. Something that specific character cannot eat, or don't want to eat.

The chosen diet have to be specified in the description, but it can be something real or fictional. It can be a raw meat diet, lacto-uovo vegetarian, frutarian, keto, paleo, but you can also imagine a diet of a small rodent that cosnists only insects, or human body parts diet for a monster, or blood for a vampire, or energy for some cosmic being. You can even go into such fantasy as breatharian diet :) Just keep the set of analogue items in 3 levels of strength and 1 anti-food.

Example - the player is a vampire so the items are: a drop of blood, a vial of blood, a barrel of blood, a flask of holy water.

Canvas Size - Max 100 x 100 (includes four 32x32 sprites)
Colors - Max 9 (8 + transparency)
Transparency - Required.
Animation - Optional.

The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.

Posted by gawrone @ 2/27/2023 00:23  |    2

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