Pixel Art Challenge: Grocery Store Ghost


Your colleague says there is a ghost in the grocery store... the only thing we know is that it's tall, but what does it look like?

For this challenge, your entry will have to be done in tall pixels, which means each pixel is doubled only in height, and not in width (1x2 pixels rather than 1x1 pixels in size).

You'll be using Karina's "Grocery Store Ghost" palette from the Rejected Palettes list: https://sites.google.com/view/rejected-palettes/palette-list

Rejected Palettes is a database for palettes which have not been considered good or useful, yet have creative potential.


Canvas size: 100x200 export size (as displayed on PJ), so 100x100 tall pixels
Transparency: No
Animation: Optional

The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.

Posted by Christoballs @ 1/25/2021 01:31  |    7


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Hapiel (Level 11 Pixellite) @ 1/25/2021 08:23

In photoshop, create a 100x100 ducument. Then:

view>pixel aspect ratio> custom pixel aspect ratio> enter 0.5
And then
view>pixel aspect ratio correction

This should allow you to draw on the right kind of canvas.

Then before you export it you scale the height to 200% or something like that, or maybe photoshop already does that for you, I don't know...

sushy (Level 3 Sergeant) @ 1/25/2021 08:18

I use Photoshop. Is this just making every pixel twice as long? 

Christoballs (Level 6 Saber-toothed Tiger) @ 1/25/2021 07:23

@DioShiba Yes! And what Hapiel said. You can change the aspect ratio in programs like Aseprite or Grafx2, and since the aspect ratio on PJ is 1:1, we require a 100x200 export rather than 100x100, so that the tall pixels can be seen!

Adarias (Level 11 Bonsai) @ 1/25/2021 07:23

Correct!  Here's a verion as exported from Aseprite...

100x100 canvas created using "Pixel Aspect Ratio: Double-High Pixels (1:2)"

and then later exported using "Resize: 100%" (aka no resize) and "[x] Apply Pixel Ratio"

Hapiel (Level 11 Pixellite) @ 1/25/2021 07:19

Depending on the software you're using it might be called 100x200 or 100x100. For example in aseprite you work on a 100x100 canvas with 1x2 pixels, and then once you finish you have to scale it to 100x200 before exporting.

The image you submit here has to be 100x200. As long as you do that, you should be good!

DioShiba (Level 4 Shoggoth (The Mountains of Madness)) @ 1/25/2021 06:17

So essentially we're working with a 100X200 canvas because the pixel size we are working with are 1X2?

Christoballs (Level 6 Saber-toothed Tiger) @ 1/25/2021 04:56

Tall pixels are 1x2 pixels, rather than 1x1, if that makes more sense!

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