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administrator
Admiral ![]() Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() ![]() ![]() Posted: 10 August 2009 at 12:42am |
CHALLENGE: Final BossCreate a mock up of an original game showing the final boss battle. Just a reminder: As per usual, your entire challenge entry must be made during this week. CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe Final Boss pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! |
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Death-Auron
Seaman ![]() ![]() Joined: 18 November 2005 Online Status: Offline Posts: 8 |
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ill give it a shot. Not very good at mock-ups (i suck at backgrounds) but lets see what comes out of this. i already made some advances on this. Its in a really early stage, but i think i can manage to make it until sunday - the biggest challenge will be to actually do it with just 32 colors X.x as always,they are my original characters Tora, Clark and Tille, fighting the "Space Stalker" (ya, got a whole story with these guys. maybe I can write it around here later xD) cool name for a final huh?. The stalker isnt visible for the moment though :P.
I want to see whatthe rest is going to make, im pretty anxious. Hope im not the only one with an RPG in mind.
http://img268.imageshack.us/img268/8792/finalbosswip.png
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BluePixel
Seaman ![]() Joined: 16 January 2009 Online Status: Offline Posts: 2 |
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I'm very exited for this, and i'm probably going to enter. Hoping to see lots of good entries for this one :D
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Dirteater
Seaman ![]() ![]() Joined: 15 July 2007 Location: United Kingdom Online Status: Offline Posts: 27 |
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This is defernately going to be one of the big challenges everyone joins :D
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FrostedMayhem
Seaman ![]() ![]() Joined: 24 April 2009 Location: United Kingdom Online Status: Offline Posts: 19 |
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Heh...This sounds fun :D
..
What you get if you cross me being hunrgy with pixel art--
![]() Little Chef-The Game ;-)
(not sure if it counts as original, though, seeing as little chef isn't my idea...)
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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Ho hum, a very rough draft.
I'm experimenting with different mouths on the boss and different positions of the player, any mouth examples that you guys think would look good would be very much appreciated. ![]() also, i've never made a background before, so the cave will be a trick to make |
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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FrostedM, Hyperbear: good potential you got there!
Hyperbear: Aku's mouth might do? A cave: you sure didn't choose the easy way... And, why do you have 'preview' in your avatar?! ;-P |
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Prustel
Seaman ![]() ![]() Joined: 07 August 2009 Online Status: Offline Posts: 10 |
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I think I miss understand something.
Must I make a original final boss battle scene for the competition with original Characters & Boss only with my own style and in a other position ? Is this a (not finished) mockup?(not my entry): http://img31.imageshack.us/img31/2482/contest01te.png (Alien Hominid Final Boss Battle Console Version) Sry I never heard mockup before and the definition by wiki is not cleary and not for graphics. :/ |
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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Good catch on my avatar.
Also, I like the Aku mouth idea, but I think this one works better for one with something hanging out. I made a change of tone from the original ![]() And I know the menu isn't lined up correctly ![]() Edited by hyperbear - 11 August 2009 at 12:34pm |
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inphy
Commander ![]() ![]() Joined: 24 June 2014 Online Status: Offline Posts: 116 |
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![]() Samsara's DPS is over 9000. |
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Hatch
Admiral ![]() ![]() Joined: 05 August 2015 Online Status: Offline Posts: 1387 |
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+1,000,000 points for using "metempsychosis".
+10,000,000 for following it up with samsara |
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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Hyperbear: bones? going for catacombs? great idea!
Inphy: looks cool! Hatch: beg your pardon? ;-))))) Don't even try, you'd have to start waaaaaay back... (played Pong on Apple 2s when these were new, not much since!) |
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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This BG is a placeholder, while I didn't have catacombs in mind, I might go with that, should be manageable.
Inphy: That's lookin' pretty solid, but a little bit generic, though i know you're not done. I'm gettin' there, still working out a better way to same "game over" Really, any boss is the final boss if you can't get past em. ![]() |
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Death-Auron
Seaman ![]() ![]() Joined: 18 November 2005 Online Status: Offline Posts: 8 |
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still working here, i think im going pretty well. The background challenges me though X.x pkus i dont know what weapon i can give to the girl :S I kinda feel the characters are too big to fit a cool ending battle, but ill manage to make it somehow... i guess. any ideas for a weapon? i would appreciate it!
![]() Edited by Death-Auron - 11 August 2009 at 4:38pm |
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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Either shuriken or sai. Both are equally awesome
Also, I'm nearing completion, here. Still have to do some shading and redo the background, though. The text shouldn't take too long. ![]() Suggestions? |
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Kren
Midshipman ![]() ![]() Joined: 18 October 2005 Online Status: Offline Posts: 89 |
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I would go with an Umbrella in her left arm. btw nice character design.
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AtrSix
Seaman ![]() ![]() Joined: 17 May 2009 Online Status: Offline Posts: 1 |
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i would go with a kunai with chain. Its very graceful and i think it would work well with a girl.
Heres a few pics http://i75.photobucket.com/albums/i312/heartless20/anime/Samuri%20or%20fighter%20Ninja/guys2002nk.jpg http://www.kbninjutsu.com/images/kusarigama.gif |
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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Another change in design, oh fickle me.
Also, sorry for kind of dominating this thread, I've got a lot of free time today. ![]() |
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Brod
Seaman ![]() ![]() Joined: 10 August 2007 Online Status: Offline Posts: 16 |
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Original game? I'm not sure I understand, does it have to actually exist? (like a play station game or something)
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skamocore
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3866 |
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Why would 'original' mean remaking a game that already exists? That is the complete opposite of what is required.
Original: Your own game, invented by you - not fanart, not a remake, not a demake, not a clone, not a reboot, not a reinvention, not an adaptation. Your own ideas; a game that has never been seen before. |
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orenshtiv
Commander ![]() ![]() Joined: 28 May 2009 Location: Israel Online Status: Offline Posts: 146 |
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this is my submission:
![]() CookieMan Adventures: Candyland the game is based on a cookie man that has escaped from the "fridge prison" and trying to escape from the candyland.... so he got to the northest spot of the area (almost out) and he met santa...hungry santa!,and he tryed to eat him,but the cookieman have magical powers so he beated him after a couple of hours of trying and he escaped.. but now he's in a bigger trouble,he's in the real world...how will he escape from there? that is saved for "Cookieman Adventures 2: The Real World" Hope you like it ^ ^ p.s. I wish i could do that game....xD |
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minipuck
Commander ![]() ![]() Joined: 23 August 2008 Online Status: Offline Posts: 185 |
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decided to give it a go, very rough wip, going to work on the character first.
im thinking about something like RamboGirl. ![]() im not good at anatomy any C&C appreciated, Edited by minipuck - 12 August 2009 at 4:45am |
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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@ Oren: It's cute, but the gingerbread man could use some AA around his icing, and the font is pretty hard to read.
@Puck: She looks a bit like she's leaning back, it may be easier to do a stationary firing position, so you don't have to worry about how limbs fall on their own, in a relaxed position. |
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Prustel
Seaman ![]() ![]() Joined: 07 August 2009 Online Status: Offline Posts: 10 |
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![]() An early WIP of my entry. (The man ist not finished yet!) |
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Manupix
Commander ![]() ![]() Joined: 05 November 2024 Online Status: Offline Posts: 771 |
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By the way, the most beautiful game ever is Samorost by Amanita Design.
And their next one, Machinarium, looks like it will be even better, from the video previews. Czechs are good, when it comes to animations. |
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inphy
Commander ![]() ![]() Joined: 24 June 2014 Online Status: Offline Posts: 116 |
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Originally posted by Hatch +1,000,000 points for using "metempsychosis". +10,000,000 for following it up with samsara Whoa, sweet! So, what's the going rate for points to monies? ![]() Work on the background: ![]() |
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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Sweet looking background Inphy...definitely another +10,000,000 points for you
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DJD
Seaman ![]() ![]() Joined: 01 July 2006 Online Status: Offline Posts: 35 |
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that's a really cool playing field inphy, I think it would add a great extra dimension to either fighting games, where you have to stay on the platform as it scrolls from background to foreground while fighting, or at least in an rpg like yours, where you can move to forward and back positions, like some FF games. good stuff
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tenentenen
Seaman ![]() ![]() Joined: 08 August 2009 Online Status: Offline Posts: 24 |
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Not Finished Yet. still fiddling with the beam and background. Shiny teeth guy vs. Extreme Robot!
![]() What do you think? |
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I am a person, as is anybody else in this world. I expect nothing from you, except what you expect from me.
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arrrgh
Seaman ![]() Joined: 09 July 2009 Location: Australia Online Status: Offline Posts: 25 |
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There's a little bit of a "notch" in the top of the lower beam.
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Prustel
Seaman ![]() ![]() Joined: 07 August 2009 Online Status: Offline Posts: 10 |
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I should have made something smaller. I'm not good at this size >.<
![]() Making a background now and edit the boss(a lot(shading, outline...)). |
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minipuck
Commander ![]() ![]() Joined: 23 August 2008 Online Status: Offline Posts: 185 |
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![]() progress |
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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Prustel, your Boss seems like a combination of Haunter and Ghastly, and your player's left thigh doesn't look right with that shading, maybe lighten up the inside of the leg.
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Prustel
Seaman ![]() ![]() Joined: 07 August 2009 Online Status: Offline Posts: 10 |
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yes I know he looks a little bit like them D:
hm I think the shading is alright, but I think I will left this challenge because I'm not contently with my entry or maybe I will do another entry, but this time smaller. But the time is running away x.X |
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tenentenen
Seaman ![]() ![]() Joined: 08 August 2009 Online Status: Offline Posts: 24 |
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Oh I see It thanks!
Its Now basically done. I May Try to make the floor better or something before Sunday. Anything that could be changed or improved? ![]() Edited by tenentenen - 13 August 2009 at 9:00am |
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I am a person, as is anybody else in this world. I expect nothing from you, except what you expect from me.
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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![]() some tiles done, background, character, enemies, boss left to go |
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Souly
Commander ![]() ![]() Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
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Prustel
Seaman ![]() ![]() Joined: 07 August 2009 Online Status: Offline Posts: 10 |
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![]() Now the background.. Edited by Prustel - 13 August 2009 at 10:55am |
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hyperbear
Seaman ![]() ![]() Joined: 11 May 2009 Online Status: Offline Posts: 21 |
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![]() I changed the dimensions and changed a few things to make it easier for me, heh. Anyways, I'm almost done, just gotta come up with some more items. Any suggestions/ flaws in the pic? |
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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![]() updated, added another color to the ramps for the tiles, started on the character, gonna watch the steeler game |
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Death-Auron
Seaman ![]() ![]() Joined: 18 November 2005 Online Status: Offline Posts: 8 |
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ok ive advanced a lil bit on the boss. I think it looks fitting for a final huh? thx for the advise on the weapon everyone, ill stick with AtrSix idea (thx btw) The background does everything so hard though X.x hope i can finish this befroe the deadline. Its a really fun challenge! I like those tiles Setzer
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inphy
Commander ![]() ![]() Joined: 24 June 2014 Online Status: Offline Posts: 116 |
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Originally posted by tenentenen Oh I see It thanks! Its Now basically done. I May Try to make the floor better or something before Sunday. Anything that could be changed or improved? ![]() You could try bringing out the rocks that are closest to the floor - the wall looks a bit like a straight wall perpendicular to the floor, with a rocky wallpaper. Quick edit: ![]() |
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linx
Commander ![]() ![]() Joined: 19 January 2009 Online Status: Offline Posts: 124 |
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The 2 im looking foward to the most at the moment are Setzer's and Death-Aurons. Great work guys :), im thinking about joining this one, though ive still got to get a concept worked out.
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RabidGolfCart
Seaman ![]() ![]() Joined: 05 February 2023 Online Status: Offline Posts: 7 |
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How does this look?
![]() It's sort of based on the First person Impact battles from the Mystical Ninja (Ganbare Goemon) series. |
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Jarlaxe
Seaman ![]() Joined: 19 June 2009 Online Status: Offline Posts: 6 |
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Originally posted by Mr.Tsuyoshi How does this look? ![]() It's sort of based on the First person Impact battles from the Mystical Ninja (Ganbare Goemon) series. Commodore 64 rulezzz!! Great work Mr.Tsuyoshi ![]() |
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darchangel
Commander ![]() ![]() Joined: 18 November 2014 Online Status: Offline Posts: 182 |
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Everybody is already in the final stages. I'm running out of time and all I have are a few lines
![]() My Game: Ninja Bugs
Final Boss: Dr. Moth and his giant robot.
![]() Edited by darchangel - 14 August 2009 at 4:22am |
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Cesque
Seaman ![]() ![]() Joined: 16 February 2009 Location: United Kingdom Online Status: Offline Posts: 18 |
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![]() [platformer] Some things I like, some things I don't like. I really wish I could add some kind of texture to the rocks, but I'm not that good :P Texture to the background seems to be the next thing, although it will only be simple. I also need to actually add the boss and the player which I'm not looking forward to. The rough idea behind it is that the main character is in a computer game, except he becomes sentient and tries to get out. In the final boss battle, the game designer tries to sabotage the game in order to stop the main character from escaping. I was thinking of adding some 'glitched' tiles to show this, it would be quite an interesting thing to try out. |
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[O.õ] -< señor gameboy thinks you are talking rubbish >
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tenentenen
Seaman ![]() ![]() Joined: 08 August 2009 Online Status: Offline Posts: 24 |
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Originally posted by inphy Originally posted by tenentenen Oh I see It thanks! Its Now basically done. I May Try to make the floor better or something before Sunday. Anything that could be changed or improved? ![]() You could try bringing out the rocks that are closest to the floor - the wall looks a bit like a straight wall perpendicular to the floor, with a rocky wallpaper. Quick edit: ![]() Are You saying that the rocks themselves look flat? or that the wall looks flat when it should be curved? what exactly do you mean? I'm not exactly sure what you did in the edit either. I appreciate your criticism, Ind I really want to fix it! Thanks. |
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I am a person, as is anybody else in this world. I expect nothing from you, except what you expect from me.
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Cesque
Seaman ![]() ![]() Joined: 16 February 2009 Location: United Kingdom Online Status: Offline Posts: 18 |
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tenentenen: He's saying that where the rocks meet the floor, the rocks don't seem to have any depth. Open the edit up and the original, and look at the difference.
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[O.õ] -< señor gameboy thinks you are talking rubbish >
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inphy
Commander ![]() ![]() Joined: 24 June 2014 Online Status: Offline Posts: 116 |
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Yup, what Cesque said.
Latest, got her all blinged up now: ![]() Also, great work Setzer and Mr.Tsuyoshi. ![]() |
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