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administrator
Admiral ![]() Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() ![]() ![]() Posted: 05 April 2010 at 12:02am |
CHALLENGE: The Underwater LevelThere's always an underwater level. Design a mock-up of a new, original video game showing a level that is set underwater. For this particular game you are restricted to 10 specific colours, these colours are shown below. CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe The Underwater Level pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:![]() Thanks so much to all who took the time to vote and participate in the challenge! ![]() |
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tuaarita
Commander ![]() ![]() Joined: 04 December 2015 Online Status: Offline Posts: 1049 |
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man vuck this palette.
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I'm running in the desert,
running in to the sun, running out of blood and I'm going numb. |
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slym
Commander ![]() ![]() Joined: 08 March 2019 Online Status: Offline Posts: 116 |
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Yeah that palette :/ No thanks XD
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Robinhood
Commander ![]() ![]() Joined: 18 May 2009 Online Status: Offline Posts: 245 |
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Yucky palette < Yucky
Might give it a go anyways |
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SpaceSalmon
Seaman ![]() ![]() Joined: 01 April 2017 Online Status: Offline Posts: 10 |
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I started with this sketch for a point and click game mock-up level.
![]() Color palette looks tricky tho... |
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1ucas
Commander ![]() ![]() Joined: 27 June 2005 Location: Brazil Online Status: Offline Posts: 174 |
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Aww, I like the palette. It looks challenging. The several shades of green will be great for depth on backdrops.
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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I like the somewhat odd palette too, looks challenging.
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M. Lucanius
Seaman ![]() ![]() Joined: 14 April 2014 Online Status: Offline Posts: 8 |
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![]() Well... I don't think I'll finish this ![]() but I thought I'd post it here anyway. |
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rod750
Seaman ![]() ![]() Joined: 25 March 2010 Online Status: Offline Posts: 7 |
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![]() The red dot is my light source xP |
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Sorry for my spelling and grammar mistakes, I'm not a native english speaker :P
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iMoose
Seaman ![]() ![]() Joined: 13 September 2014 Online Status: Offline Posts: 37 |
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I was right in the middle of making an awesome underwater cave level for my game when I saw this... then I saw the palette restriction
![]() But in all honesty, I think the odd palette could make some really artistic and interesting results. I don't think I'll be in this one, but it'll be great to watch ![]() @rod750: If that red dot is your light source, it seems to me the shading on the chimneys on top is backwards (namely the one on the right). Here's a quick edit describing what I mean: ![]() (Left is the original, right is my edit) In the chimney on the left, I also added some of the purple as shading, and to make it look more balanced I put some purple around the body of the ship in different ways, as you can see. That's just what I would do. Looks like a great start so far! Edited by iMoose - 05 April 2010 at 2:30pm |
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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The palette is what you make of it. By choosing not to use it, you're losing out on the opportunity to force some creativity out of yourself.
![]() "Happy Fun Kawaii Mermaid Princess Wizard Adventures Under The Sea II Turbo: Hyper Swimming Edition" I think the name has a nice ring to it. Still WIP |
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rod750
Seaman ![]() ![]() Joined: 25 March 2010 Online Status: Offline Posts: 7 |
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Originally posted by iMoose
@rod750: If that red dot is your light source, it seems to me the shading on the chimneys on top is backwards (namely the one on the right). Here's a quick edit describing what I mean: Oh! I see! LOL! Thank you, I don't like how looks the purple there, but obviously, I will fix the shading. |
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Sorry for my spelling and grammar mistakes, I'm not a native english speaker :P
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Fagertveit
Seaman ![]() ![]() Joined: 11 August 2007 Online Status: Offline Posts: 2 |
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Setzer: Damn! Thats a great mock-up! And as you said, feeling restricted by the palette is great at these challenges! I see them more as a challenge for myself than a challenge against me fellow pixel artists!
Love your work so far! I've posted mine, perhaps a bit premature, but I felt I had to put something out there since I haven't posted anything at PJ for ages! Looking forward for the finished result on your piece and what the others make of the palette! |
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Elementy
Seaman ![]() Joined: 08 June 2019 Online Status: Offline Posts: 9 |
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![]() Was baseed on NES Megaman series, and Meatal Gear. I know, the "jellyfish-thing" it's really bad. But it's the best that I could make. Anyway, that palette screwed up everything. I had like 3~2 ideas, but none worked, so, I've chose to try 8-bit style. I'm new to the "pixel world", so, I'm not very good. To make things worse, I hate doing 8-bit style, so it didn't come very well. |
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onek
Commander ![]() ![]() Joined: 19 May 2009 Online Status: Offline Posts: 416 |
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@ setzer:
wth?! that is ur one day work?.... ![]() looking great so far...i know its wip and all, probably going to be awesome anyway, but here some crits... the doors (?) dont read to well they look like blocks, not rly like they are hollow... where does the boss meter refer to... is the boss still to come or is it the crab?, coz if so, it should look much bigger and more mean, like the squids, also u could make a little portrait next to the meter aswell... the squids look great btw..... the player portrait looks a bit strange imo, i think u could move the hair a bit to the left, some red in the tiles would be nice... like putting some seastars there for instance... and yeah.... thx for putting down my spirit to participate on this one ![]() |
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fawful
Commander ![]() ![]() Joined: 24 February 2019 Online Status: Offline Posts: 119 |
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![]() lol |
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iMoose
Seaman ![]() ![]() Joined: 13 September 2014 Online Status: Offline Posts: 37 |
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That's an incredible start, fawful. Although it took me a while to realize the thing on top of his head was an eye, and when I did finally recognize it, he looked completely different to me. I think he'd look a lot more badass if his top eye was something else :P
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Ixolite
Seaman ![]() ![]() Joined: 13 January 2015 Online Status: Offline Posts: 24 |
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![]() Shading gives me headache here, lol. Will see how it goes. |
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MaracKoMarac
Seaman ![]() ![]() Joined: 09 January 2010 Online Status: Offline Posts: 6 |
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Mine isn't much good, but still, it is my first contest.
![]() Need to finish up the waves and add a couple of animals. |
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Damian
Commander ![]() ![]() Joined: 23 December 2014 Location: United Kingdom Online Status: Offline Posts: 455 |
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@Marac, looking ok for a first. Maybe try working on a smaller piece, I know that huge PA's like these can be a bit daunting.
@Elementy, Wish I'd thought of that XD. Its brilliant. @Setzer, Your experience once again shines through. Really cute and so smooth, you really nailed this pallet. I love the creatures, they look so smooth. Here's something that I've worked on during my free time off work. ![]() I've worked on this on two different computers. Both with different contrasts. So I cant say I'm very pleased that the contrast is higher than I expected on the first computer. |
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Ruban
Seaman ![]() ![]() Joined: 04 March 2010 Online Status: Offline Posts: 27 |
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TREASURE GET!
![]() The more I use this palate the less I like it. Shame... |
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Setzer
Commander ![]() ![]() Joined: 18 December 2016 Location: United States Online Status: Offline Posts: 780 |
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Originally posted by onek @ setzer: wth?! that is ur one day work?.... ![]() looking great so far...i know its wip and all, probably going to be awesome anyway, but here some crits... the doors (?) dont read to well they look like blocks, not rly like they are hollow... where does the boss meter refer to... is the boss still to come or is it the crab?, coz if so, it should look much bigger and more mean, like the squids, also u could make a little portrait next to the meter aswell... the squids look great btw..... the player portrait looks a bit strange imo, i think u could move the hair a bit to the left, some red in the tiles would be nice... like putting some seastars there for instance... and yeah.... thx for putting down my spirit to participate on this one ![]() Thanks, I updated a lot of it, the boss meter is just empty until a boss actually shows up in the game (The way Castlevania did it). I've updated a lot of it, and I hope I've fixed what has bothered you. However I'm not going to be putting any red in the tiles, the red is for sprites, to help them stand out in gameplay. It would make more sense if it were an actual game, but hopefully you get the idea behind it. I'll probably be done with this as soon as i can draw a decent crab. |
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skamocore
Admiral ![]() ![]() Joined: 22 December 2014 Online Status: Offline Posts: 3865 |
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@Setz - the main issue with your crab is that it appears to be slightly out of perspective. Everything else is looking great though. Is the crab the boss btw?
Also, come to think of it, the palette seems like something you would probably pick yourself =/ Oh, and I love the name. |
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Robinhood
Commander ![]() ![]() Joined: 18 May 2009 Online Status: Offline Posts: 245 |
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Having trouble with the palette :P
Not really liking it that much Edited by Robinhood - 06 April 2010 at 4:59pm |
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TheZakMan
Commander ![]() ![]() Joined: 03 May 2019 Online Status: Offline Posts: 71 |
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here is the W.I.P of mine.... any suggestions?
(CAN I SUBIMIT ANIMATION?) ![]() the first idea.. 1. ![]() 2. the mock up ![]() animated: ![]() Edited by TheZakMan - 06 April 2010 at 10:52pm |
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.:( Z )
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Blueberry_pie
Rear Admiral ![]() ![]() Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
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Animation - Optional. So yes, animation is allowed. |
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Fagertveit
Seaman ![]() ![]() Joined: 11 August 2007 Online Status: Offline Posts: 2 |
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Originally posted by TheZakMan here is the W.I.P of mine.... any suggestions? (CAN I SUBIMIT ANIMATION?) ![]() the first idea.. 1. ![]() 2. the mock up ![]() animated: ![]() The Animation was stated as Optional, so I'll take that as a yes! Looks like a nice little game alright! :D I gotz me a q as well, Can I submit more than one piece? I feel the munchies to do another one me :D |
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jeremy
Rear Admiral ![]() ![]() Joined: 14 January 2019 Location: New Zealand Online Status: Offline Posts: 1677 |
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fawful
Commander ![]() ![]() Joined: 24 February 2019 Online Status: Offline Posts: 119 |
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^too awesome for words^
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Elementy
Seaman ![]() Joined: 08 June 2019 Online Status: Offline Posts: 9 |
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Originally posted by Jim16
@Elementy, Wish I'd thought of that XD. Its brilliant. Well, thanks. ^^ Anyway, I'm doing other sceen and I'm stuck. ![]() I have no clue how I'm going to shade the submarine, and I don't know if I stay with the first "hero" or this. |
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Leath
Midshipman ![]() ![]() Joined: 10 October 2005 Location: Canada Online Status: Offline Posts: 79 |
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I noticed how the colors could fit Ursula almost perfectly.
I would add Ariel too, but there are no skin colors, so I thought I could go for some sort of Graphic Adventure or RPG involving little mermaid. This would be the final boss, of course. ![]() Im not too satisfied. I think Ursula has smaller hands, but I can never achieve the right perspective. I will need help :p My references: http://fc08.deviantart.net/fs42/f/2009/063/8/9/Wolverine___attack_pose_by_Kalmar.jpg http://images.hellokids.com/img/la-sorciere-ursula-7318.jpg + Several Ursula pictures from google image Edited by Leath - 07 April 2010 at 11:39am |
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Nightmare Maker
Midshipman ![]() ![]() Joined: 18 February 2018 Location: Brazil Online Status: Offline Posts: 45 |
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Beautiful pallete, but I think I'll pass.
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Ruban
Seaman ![]() ![]() Joined: 04 March 2010 Online Status: Offline Posts: 27 |
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Update, Some walls and treasure.
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AngelOTG
Commander ![]() ![]() Joined: 28 February 2009 Online Status: Offline Posts: 258 |
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That's suffering some severe dither overkill, Ruban.
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iMoose
Seaman ![]() ![]() Joined: 13 September 2014 Online Status: Offline Posts: 37 |
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Well, he did say earlier that the background is probably just a filler for now. Definitely needs dealing with though. Otherwise, looking nifty alright
Edited by iMoose - 07 April 2010 at 9:45pm |
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Kindred
Seaman ![]() ![]() Joined: 08 April 2007 Online Status: Offline Posts: 6 |
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Probably not going to finish this, too busy.
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Ixolite
Seaman ![]() ![]() Joined: 13 January 2015 Online Status: Offline Posts: 24 |
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![]() Going slow :( Not sure how to solve the underwater lightning with this palette. |
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a3um
Commander ![]() ![]() Joined: 11 August 2019 Location: Russian Federation Online Status: Offline Posts: 244 |
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Tried to organize palette a bit
![]() ![]() ![]() Edited by a3um - 08 April 2010 at 2:13am |
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Ixolite
Seaman ![]() ![]() Joined: 13 January 2015 Online Status: Offline Posts: 24 |
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![]() Not really happy with the siren. Also need to find a more efficient way to do the dithering, doing it by hand is a pain, lol. |
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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Originally posted by Ixolite ...need to find a more efficient way to do the dithering, doing it by hand is a pain, lol. Not funny ![]() |
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M. Lucanius
Seaman ![]() ![]() Joined: 14 April 2014 Online Status: Offline Posts: 8 |
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Originally posted by Ixolite
[...]need to find a more efficient way to do the dithering, doing it by hand is a pain, lol. Well... I think by hand will always be better ![]() but if you have gimp you can create a new transparent layer, draw the pattern in the corner (making sure it's tileable), autocrop layer, copy (ctrl-c) the layer, and select the bucket tool with the "fill type" option set to "pattern fill"->"clipboard". Then it's just a matter of using the marquise tool and filling it in. Edited by M. Lucanius - 08 April 2010 at 7:55am |
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fawful
Commander ![]() ![]() Joined: 24 February 2019 Online Status: Offline Posts: 119 |
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![]() Finished? |
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Slemboll
Midshipman ![]() ![]() Joined: 13 January 2009 Online Status: Offline Posts: 61 |
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Ive been working for a while on my piece.
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Its suppose to be like a fishing game level. i feel that the fish, rocks, water need some work. Anything else please give me some pointers
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Jinn
Rear Admiral ![]() ![]() Joined: 28 November 2020 Online Status: Offline Posts: 184 |
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I like the colors, so...
![]() I'll have no time to finish this as a mockup... Should I put this in my gallery anyway? |
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TheZakMan
Commander ![]() ![]() Joined: 03 May 2019 Online Status: Offline Posts: 71 |
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wow! amazing arts here!
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.:( Z )
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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![]() a win! |
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Shoehead
Seaman ![]() ![]() Joined: 03 April 2015 Location: Ireland Online Status: Offline Posts: 3 |
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Well, now I know what I'll be working on tonight..
![]() Kinda lame... I think the water is too bright. Right now I'm messing about trying to make sprites, so we'll see how that goes.. Edit: I think I'll try two tone water instead maybe? Edited by Shoehead - 08 April 2010 at 2:29pm |
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Ruban
Seaman ![]() ![]() Joined: 04 March 2010 Online Status: Offline Posts: 27 |
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More updates, Still no BG yet.
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Shoehead
Seaman ![]() ![]() Joined: 03 April 2015 Location: Ireland Online Status: Offline Posts: 3 |
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Damn, that is so much better, maybe I shouldn't have gone for Gameboy resolution?
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Ixolite
Seaman ![]() ![]() Joined: 13 January 2015 Online Status: Offline Posts: 24 |
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![]() Finished I think, unless someone can see something terribly wrong with it...? |
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