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Quote administrator Replybullet Topic: CHALLENGE 5/12/2014: Nintendo Frankenpale
    Posted: 12 May 2014 at 12:05am

CHALLENGE: Nintendo Frankenpalette

Create a scene using the palette shown below - a mash-up of both the Virtual Boy and Game Boy palettes:

The theme for this challenge is desolate.

Canvas size - Unrestricted.
Colours - Exactly 4. Use all of the colours from this palette:



Transparency - No.
Animation - Optional.


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The Nintendo Frankenpalette pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!

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Mrmo Tarius
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Quote Mrmo Tarius Replybullet Posted: 12 May 2014 at 3:03am
Having fun with tiles.



*update*

Edited by Mrmo Tarius - 12 May 2014 at 4:58am
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Quote CELS Replybullet Posted: 12 May 2014 at 3:12am
Restricted palette? Check.
Unlimited canvas size? Check.
Mrmo cleaning house before anyone else got started? Check.


I just thought the palette looked fun, so I started doodling this morning, with nothing in mind at all. Eventually, it started looking like a movie poster I recognised.



I then read that the challenge theme was 'desolate'. Clearly, I have psychic powers / was sent from the future. Not going to enter it, but it was a fun challenge.

PS: I suck at fonts. And kerning.

Edited by CELS - 12 May 2014 at 3:13am
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Quote a3um Replybullet Posted: 12 May 2014 at 6:22am
test, test, 1234

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Quote Anonzs Replybullet Posted: 12 May 2014 at 9:12am
This is not what I thought I would draw.




Edited by Anonzs - 12 May 2014 at 9:14am
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Quote Thenavil Replybullet Posted: 12 May 2014 at 11:05am
My [newbie] sketch :P

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Quote |||| Replybullet Posted: 12 May 2014 at 3:12pm
Damn Mrmo, love that raw creative power!
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Quote skeddles Replybullet Posted: 12 May 2014 at 6:59pm



I posted it to the gallery but then realized it wasn't up to snuff so I'll post it here





Edited by skeddles - 12 May 2014 at 7:00pm


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Quote Limes Replybullet Posted: 12 May 2014 at 7:16pm


I got a some good ideas for tomorrow.
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Quote atei Replybullet Posted: 12 May 2014 at 9:40pm
Originally posted by ||||

Damn Mrmo, love that raw creative power!



Yeah, Mrmo has already brought a crazy contender into this.   

Dunno if I'll have the time to participate. =( See how the week plays out.
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Mrmo Tarius
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Quote Mrmo Tarius Replybullet Posted: 13 May 2014 at 3:13am
:D here's an update. It kinda got big.



*updated update*

Re-shaded the structure in the foreground to better match the overall lighting. At least I hope it does.



Edited by Mrmo Tarius - 13 May 2014 at 4:31am
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Quote skittle Replybullet Posted: 13 May 2014 at 6:38am
Decided to participate after seeing Skeddles piece, the dithering and not a lot of reds being used gave me a cool idea.



Planning on it to be an abandoned spaceship in the wilderness.

EDIT:
I wasn't planning on having a whole ton of red but it might be un-avoidable.




Edited by ADrawingMan - 13 May 2014 at 7:46am
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Quote dyluck Replybullet Posted: 13 May 2014 at 6:38am
This is my starting WIP for this week's challenge. If you feel like it, please, help me to correct any error and to improve it.




Edited by dyluck - 13 May 2014 at 6:39am
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Quote skittle Replybullet Posted: 13 May 2014 at 1:09pm
Update! Messing around with perspective on the buildings, also gotta figure out how to do the clouds. The stuff on the left and right is supposed to be rocky outcroppings of some sort, those are really finicky to do with such a limited palette.



@dyluck
It's so tiny! :D
For crits though, you got some banding on the rock patches on the lava and some on the left mountain bottom. Looks promising though!

Edited by ADrawingMan - 13 May 2014 at 1:11pm
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Quote Limes Replybullet Posted: 13 May 2014 at 2:07pm
Magnificent drawingman!

Here is my attempt and first pixel challenge piece.




I NEED feedback as I am pretty new to this.

Edited by Limes - 14 May 2014 at 7:11am
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Quote tomic Replybullet Posted: 13 May 2014 at 2:46pm
5 minute doodle.. probably for the dump:



Edited by tomic - 13 May 2014 at 2:47pm
pixel suit up!
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Shadowfox
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Quote Shadowfox Replybullet Posted: 13 May 2014 at 6:37pm






^ most recent

This is my current WIP!
I haven't attempted a pixel join challenge before because I wasn't terribly interested in the themes or just didn't really think it would be worth the effort

I've spent a good few hours on it and am done with the human for tonight. Will probably start on the background tommorow :p

Edited by Shadowfox - 13 May 2014 at 6:39pm
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Quote dyluck Replybullet Posted: 14 May 2014 at 1:59am
@ADrawingMan
Thank you so much! I'll try to correct that and  maybe extend the size of my canvas!
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Quote jalonso Replybullet Posted: 14 May 2014 at 7:39am
@Shadowfox, "Create a scene" NOT a portrait.
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Quote skittle Replybullet Posted: 14 May 2014 at 9:23am
One of the multiple variations that I have so far.



Here's one of other ones I was working on, I was trying to figure out how to do the clouds but I may not even bother adding them since they look a bit out of place. I still need to figure out what I'm going to use the brightest red for.



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Quote Limes Replybullet Posted: 14 May 2014 at 9:36am
@Adrawingman
how about a beacon of somekind, or maybe even windows
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Quote CELS Replybullet Posted: 14 May 2014 at 9:54am
@ADrawingMan: I like the version with the clouds better, personally. Maybe you want to change them, but they definitely add some great, dramatic atmosphere.

My least favourite part is the red lake, it doesn't hug the terrain as one would expect, and the submerged parts of the sship look a bit strange.

@ShadowFox: That's a lot of scrolling! Please cut away the stuff we don't need to see, it'll make it easier to navigate the thread. In the age of internets, time is of the essence :)

Portrait is good, but the face looks a bit flat, especially the nose. Did you use a reference?
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Quote dyluck Replybullet Posted: 14 May 2014 at 10:18am



I'm not very comfortable working with big canvas as I've never made such things, and nowadays I can't spend the time I would like pixeling, but I tried to be a little more dary...

I chose elements (such as lava, bones...) to match the theme and because I think they work with the palette.

Tried to fix the banding problem @ADrawingMan mentioned (thanks, again).
I wonder if the big crater in the valley reads like it's erupting rocks and if gthe composition, lava rivers and bones works like this, so, I would be grateful for any advice.

@ADrawingMan, I personally like the most your penultimate version (with the clouds and the sand details in the last one).

@ShadowFox, nice, it reminds me Gaara from Naruto manga. I would work the facial expression if you have time to spend on it.

@Limes , I agree @CELS's proposal.
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Quote Shadowfox Replybullet Posted: 14 May 2014 at 2:00pm
k I'm done with this gonna submit it
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Quote jalonso Replybullet Posted: 14 May 2014 at 2:03pm
@Shadowfox, you are in Oekaki territory there.
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Quote Shadowfox Replybullet Posted: 14 May 2014 at 2:58pm
Originally posted by jalonso

@Shadowfox, you are in Oekaki territory there.
what's oekaki
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Quote tyrant Replybullet Posted: 14 May 2014 at 3:14pm
@Shadowfox- this tutorial by cure explains what oekaki is. Simply put, oekaki is art made with a limited toolset that isn't polished on the pixel level. Oekaki was originally drawn in paintchats where the tools were rudimentary and similar to MS-paint.
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Quote Shadowfox Replybullet Posted: 14 May 2014 at 3:20pm
Originally posted by tyrant

@Shadowfox- this tutorial by cure explains what oekaki is. Simply put, oekaki is art made with a limited toolset that isn't polished on the pixel level. Oekaki was originally drawn in paintchats where the tools were rudimentary and similar to MS-paint.

Thanks for explaining it!
I use an iPad (artsudio) for all my work .//. It does the job for me, but it isn't like MS paint. (Because i couldn'nt draw with a mouse or track pad to save my life)
I don't usually make people, so when I do attempt them, I make the features very simple. (I'm not as good in anatomy as I wish I was, but practice makes perfect )

I kind of got bored of working on it, so I just decided to be done with it

Sorry if it breaks the rules

Edited by Shadowfox - 14 May 2014 at 3:20pm
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Quote Shadowfox Replybullet Posted: 14 May 2014 at 3:23pm
I generally try to apply the things I pick up looking at other art, learn in art class, and see in photos to my pixels. I started pixeling last year, but I've been drawing for longer than I can remember!

Again, I appologize if it breaks any rules. I tried my best with the limitations and my patience (one of the reasons I don't make people a lot)
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Quote tyrant Replybullet Posted: 14 May 2014 at 3:28pm
It's not a bad drawing, I just don't think it'll get approved for the gallery as it is. Nothing wrong with oekaki(I love oekaki-style drawing), but it isn't really pixel art according to the PixelJoint guidelines.

I don't know much about the iPad's art apps, but maybe you could shrink down your drawing and rework it at a resolution where the individual pixel is more important.
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Quote Shadowfox Replybullet Posted: 14 May 2014 at 3:52pm
Originally posted by tyrant

It's not a bad drawing, I just don't think it'll get approved for the gallery as it is. Nothing wrong with oekaki(I love oekaki-style drawing), but it isn't really pixel art according to the PixelJoint guidelines.

I don't know much about the iPad's art apps, but maybe you could shrink down your drawing and rework it at a resolution where the individual pixel is more important.
if I shrink It down it will look all crazy and blurry (partially transparent pixels everywhere)...

And i can't really see stray colored pixels at this size >_> if it's shrunken Down it will be everywhere
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Quote tyrant Replybullet Posted: 14 May 2014 at 4:11pm
Hmmm, I don't know what you can do about the blurriness, "nearest neighbor" in Photoshop is the best option for re-sizing pixels in that program. I don't know if your app has a setting like that. As for the stray pixels and stuff like that, well, that's where the reworking comes in. You have to fix everything to look good in the new size.

Here, I've gone ahead and re-sized your piece in Photoshop:
1/2 size-

And even smaller-


You can see how a lot of the detail is lost and elements don't read as well anymore. It would take some work to make it look nice again, but it would be much more 'pixel-art'.
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Quote Shadowfox Replybullet Posted: 14 May 2014 at 5:14pm
Originally posted by tyrant

Hmmm, I don't know what you can do about the blurriness, "nearest neighbor" in Photoshop is the best option for re-sizing pixels in that program. I don't know if your app has a setting like that. As for the stray pixels and stuff like that, well, that's where the reworking comes in. You have to fix everything to look good in the new size.

Here, I've gone ahead and re-sized your piece in Photoshop:
1/2 size-

And even smaller-


You can see how a lot of the detail is lost and elements don't read as well anymore. It would take some work to make it look nice again, but it would be much more 'pixel-art'.
thanks for the example, but I feel like i would mess it up if I tried to clean it up

I feel like it did lose a lot a detail, but it was still kind of readable. The parts I spent the most time on weren't really as readable when it was smaller >_> (nose and hair) i made it larger because then I had space to shade it more so I could tell which was which (because of color limitations)
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Quote Shadow64 Replybullet Posted: 14 May 2014 at 5:15pm
a3um - Holy crap, do I like yours. :) Nicely done!!!
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Quote Shadowfox Replybullet Posted: 14 May 2014 at 5:17pm
Originally posted by Shadowfox

Originally posted by tyrant

Hmmm, I don't know what you can do about the blurriness, "nearest neighbor" in Photoshop is the best option for re-sizing pixels in that program. I don't know if your app has a setting like that. As for the stray pixels and stuff like that, well, that's where the reworking comes in. You have to fix everything to look good in the new size.

Here, I've gone ahead and re-sized your piece in Photoshop:
1/2 size-

And even smaller-


You can see how a lot of the detail is lost and elements don't read as well anymore. It would take some work to make it look nice again, but it would be much more 'pixel-art'.
thanks for the example, but I feel like i would mess it up if I tried to clean it up
I really like how the backround looks but also
I feel like the person did lose a lot a detail, but it was still kind of readable. The parts I spent the most time on weren't really as readable when it was smaller >_> (nose and hair) i made it larger because then I had space to shade it more so I could tell which was which (because of color limitations)
a drawing man showed me how to make it small without making it blurry :D

Edited by Shadowfox - 14 May 2014 at 5:31pm
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Quote tyrant Replybullet Posted: 14 May 2014 at 5:47pm
@Shadowfox- It's up to you if you want to work on it more or not, it's your piece. However, it's just digital art, there's no way you can mess it up as long as you save a copy from before you start changing it. Sometimes a drawing will start out good and turn sour somewhere along the line, but you can learn from it. If you keep stopping short, you'll stagnate and never get as good as you want to be. You have to keep pushing yourself, especially since that's the point of these challenges ;)
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Quote Mrmo Tarius Replybullet Posted: 15 May 2014 at 4:37am
Testing...


@Shadowfox, I'd like to see that one finished. I'm all for shrinking it and having more control over its structure by refining it manually (or using the large one as reference for a smaller, more refined version?).
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Quote CELS Replybullet Posted: 15 May 2014 at 5:15am
Yus!

That's my favourite submission so far, Mrmo! I have no idea what it is, but please keep at it!
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Quote skittle Replybullet Posted: 15 May 2014 at 7:23am
@Limes
I thought a beacon was a good idea but after fooling around with it I couldn't think of where the beacon could go. I want the attention to be focused on the ship and wrecked city, so when I tried out a beacon it kind of averted the focus. Good thing is that I've found a use for the brightest red!



Got rid of the dithering (obviously). This was actually an accident, I didn't mean for everything to turn wide but I actually like it better this way then the dithered version. Going to be submitting today though so that I can move onto more important pixels.


Kept the clouds due to dyluck and CELS comments (they still need working on).

@mrmo
That looks really interesting. I can't wait to see how it will turn out!

Edited by ADrawingMan - 15 May 2014 at 8:04am
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Quote jalonso Replybullet Posted: 15 May 2014 at 8:27am
Originally posted by Shadowfox

...k I'm done with this gonna submit it...


You have to make it pixelart. PJ does not accept Oekaki and is the reason it was sent back for revision, k. Reducing in size does not change or fix the underlying problem. Just reducing without controlling pixels on the pixel level is not very productive for you because you have to work on this for all your work to improve and is a pixelling fundamental you cannot skip. Failure to work on this will always keep your art on the oekeaki/pixelart border and you may have both feet on the pixelart side but you are facing the wrong direction.

On the positive side you are very creative, original and artistic. All your issues are technical and skill based which is easy to overcome :)
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Quote Shadowfox Replybullet Posted: 15 May 2014 at 11:25am
Originally posted by jalonso

Originally posted by Shadowfox

...k I'm done with this gonna submit it...


You have to make it pixelart. PJ does not accept Oekaki and is the reason it was sent back for revision, k. Reducing in size does not change or fix the underlying problem. Just reducing without controlling pixels on the pixel level is not very productive for you because you have to work on this for all your work to improve and is a pixelling fundamental you cannot skip. Failure to work on this will always keep your art on the oekeaki/pixelart border and you may have both feet on the pixelart side but you are facing the wrong direction.

On the positive side you are very creative, original and artistic. All your issues are technical and skill based which is easy to overcome :)
I don't know what exactly I need to fix, and it don't really want to work on it anymore. Was fun to attempt it. If it doesn't get in oh well just leave me here to die

Edited by Shadowfox - 15 May 2014 at 11:26am
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Quote Siikikala Replybullet Posted: 15 May 2014 at 12:43pm

Here's something i've managed to make. I feel like everyone's going to agree the city looks pretty clean and not destroyed at all. Any tips or ideas to add, to make it look more broken and ruined?
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Quote TrojanMonkey Replybullet Posted: 15 May 2014 at 1:04pm
Nobody said it has to be 'ruined', 'desolate' essentially means "barren of life"...And your scene is pretty lifeless. It meets the criteria.
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Quote Siikikala Replybullet Posted: 15 May 2014 at 1:23pm
I thought it would help to make it feel more abandoned and empty.
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Quote pavanz Replybullet Posted: 15 May 2014 at 2:19pm
trying experimenting a STEALER-like feel
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Quote jalonso Replybullet Posted: 15 May 2014 at 3:13pm
Originally posted by Shadowfox

... I don't know what exactly I need to fix, and it don't really want to work on it anymore. Was fun to attempt it. If it doesn't get in oh well just leave me here to die


If you don't want to wok on it anymore then case closed, nvm.
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Quote Pringles Replybullet Posted: 15 May 2014 at 11:47pm
@shadowfox
I think it's looking like Oekaki because you're not dithering at all and there's something else.... Its probably that if you used red accents on the girls face as well as some of that grey-green Nintendo stuff on the red background it might help make it less flat and Oekaki-ish.

Those are just my thoughts on it... I'm not exactly a pixel master, just an armchair quarterback
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Quote Shadowfox Replybullet Posted: 16 May 2014 at 1:03am
Originally posted by Pringles

@shadowfox
I think it's looking like Oekaki because you're not dithering at all and there's something else.... Its probably that if you used red accents on the girls face as well as some of that grey-green Nintendo stuff on the red background it might help make it less flat and Oekaki-ish.

Those are just my thoughts on it... I'm not exactly a pixel master, just an armchair quarterback

I never really dithered any of my work (except a few really old things when I first started before I learned to shade)
And repeatedly tapping for dots is really not something I want to do lol

I was told not to dither early on

Edited by Shadowfox - 16 May 2014 at 1:04am
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Quote CELS Replybullet Posted: 16 May 2014 at 3:19am
Originally posted by Pringles

@shadowfox
I think it's looking like Oekaki because you're not dithering at all and there's something else.... Its probably that if you used red accents on the girls face as well as some of that grey-green Nintendo stuff on the red background it might help make it less flat and Oekaki-ish.

Those are just my thoughts on it... I'm not exactly a pixel master, just an armchair quarterback


With all due respect, Pringles, I don't think it's any of those things.

The reason this looks more like oekaki (which is japanese for 'drawing', I believe) than pixel art, is because it was drawn like a drawing, or a sketch. A lot of rough lines, like scribbling. The fabric, the laurel wreaths, the hair and that... cape-like thing, hanging on the spear and shield. They all look very rushed, sketched out, and with no clean-up afterwards. As a result, there's hundreds, if not thousands, of pixels in the image that don't serve a function. The skull looks like it was drawn in thirty seconds, it's just a rough outline, like a cartoon skull, which makes it seem out of place next to the detailed face on the right.

Dithering has nothing to do with it. There are several perfectly good entries to the challenge that have no dithering or such small amounts of dithering that they would work equally well without dithering. And you don't need more colours to show depth. There are some areas of the boy's head which show good depth, such as where the jaw meets the neck. That's just with two colours.

Edited by CELS - 16 May 2014 at 3:20am
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Quote Motrox Replybullet Posted: 16 May 2014 at 5:04am


So far..
I've been working on it pretty slow.
Mostly because I don't know how to do the street. Any help would be great right now :P.
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